Capitol Punishment IV:

Delay Not the Whip

 

Read the rules section below; it deviates markedly from standard quiz bowl procedure!


This tournament will require packets from all teams unless an arrangement is made otherwise. The distribution of the packets is:
 Primary Distribution
Sports 4/4 pre-1960 1/1 post-1960 3/3
Television/Video 4/4 pre-1980 1/1 post-1980 3/3
Film 4/4 pre-1970 1/1 post-1970 3/3
Music 6/6 no more than 1/1 from any decade except 80's and 90's which may be 2/2
Geek 3/3 no more than 1/1 computer games; geek TV goes under TV
Other 4/4 no more than 2/2 classifiable into any of the above categories

Secondary distribution
This distribution doesn't call for additional questions, but rather constraints on the Primary distribution above

Floof
2/2
2/2 throughout the pack should be "floofy" -- that is, concern traditionally feminine ways or domains (e.g. women's sports)
Food
1/1
1/1 throughout the packet should be food- or cooking-related.
Comics
at most 1/1
No more than 2 questions in the whole pack should concern comic strips or comic books.
Meta-QB
At most 1
No more than 1 question in the whole pack should allow players to score points simply from knowing about quiz bowl
Special Effect
At most 1/1
Questions that require physical challenges, special equipment, or anything that can't be printed on an 8½" x 11" piece of paper should be limited to 1/1 a pack. The authors of such questions are responsible for providing said materials.

Tertiary Distribution

Difficulty
Within each category, most questions should be average difficulty; for every really hard question you write, add an easier one in the same category.

Chronology
Most categories have time-distribution notes in the table above. Remember that the average age of players at this tournament will be somewhere between 21 and 25; balance things that only an ancient person would get with things only a pupa would get.

Brow
Every question can be assigned a relative "classiness". Porn is low-brow; Fellini films are high-brow. Survivor V: My Closet is low-brow; Twin Peaks is about as close to high-brow as TV gets, sad to say. Britney Spears is low-brow; Ravi Shankar is high-brow. You get the idea. Keep the average brow roughly medium.

Interior Distribution
Sports 4/4
In general, sports questions concern teams, events, leagues, players, arenas, and plays. No more than 1/1 should be on regional sports (car racing, Australian-rules football, hockey, camel racing). No more than 1/1 should be on Things That Are Not Sports (golf, bowling, ice skating, 43-man squamish)

Television/Video 4/4
Television questions should cover multiple areas of the genre: drama, sitcoms, cop shows, news, game shows, networks, etc. No category of programming should be more than 1/1. There should be no more than 1 network question and 1 soap opera question per pack.

Film 4/4
In terms of distribution, film is a lot like television. No more than 1 question on a movie production house; no more than 1 question on pornographic film.

Music 6/6
No more than three questions all told on albums, and split questions roughly evenly between songs and performers. Get creative, too -- don't hesitate to ask questions about whammy bars, concerts, musicals, and things like that.

Geek 3/3
Go nuts. Just make sure you don't write more than 1/1 in any particular category.

Other 4/4
Go really nuts. Hell, it's a trash tournament.

Recall the Gentlemanly Principle of Question Writing: Write questions in such a way that you would not object to playing on similar questions.

The target difficulty of this tournament is roughly that of TRASH regionals.

Submission Guidelines
- Submit your packs with tossups sorted by category, then boni sorted by category; As the first or last page of your packet, include a list, sorted by tossups and boni, then by category, of the subjects of each of your questions. This makes checking for repeats much easier. Thanks to Roger Craig for this idea.
- Submit packets in (in order of preference) Rich Text .rtf format, WordPerfect .wpd format, ASCII .txt format, .doc MS Word format, inline text.
- Denote the necessary portions of an answer like this. Don't use capitalization. If you're submitting in ASCII, use _underscoring_around_each_necessary_part_.
- Expand acronyms and abbreviations when they're first introduced in a question. Not everybody knows what the PAC-10 is.
- Include pronunciation guides on the assumption that the moderators have only a public high school education. Just because you can pronounce "necrotizing fasciitis" without a second glance...
- Don't number your questions, and include a boldface header at the beginning of each category
- Put breaks only between questions. Don't put a line between a question and its answer, or between a bonus intro and question.
- Include the visual portions of visual boni as the last page in the document
- If you're using Microsoft Word, DO NOT USE AUTOFORMATTING! Autoformatting is evil. Hint: to get rid of autoformatting, save your .doc file as an .rtf file.

Rules
CP4 will use the following rules. These rules are subject to change at any moment up to the point when the tournament begins:

- All rounds will proceed until 15 tossups have been answered, or until 25 tossups have been read, whichever comes first
- A correct answer on a tossup question will be worth 20 points; an incorrect interruption will be penalized by 10 points; an incorrect non-interruption will carry no penalty. There are no power tossups.
- There will be no clocks
- Nonverbal, nonsubstantive conferring is allowed at all points
- A correct answer on a tossup entitles the answering team to a bonus question
- All boni shall be worth a total of 60 points; detailed rules on boni will come below
- Answers will be given after the conclusion of each bonus part unless otherwise noted in the question.
- In each round, each team receives three "actions". There are two kinds of "play" that can be performed with each action. Defensive plays cost 1 action, and consist of either laming a bonus, or cancelling the opposing team's offensive play. Offensive plays cost 2 actions, and consist of stealing the other team's bonus (in which case they receive no bonus), and cancelling an opposing team's lame (and forcing them to take a bonus they've already lamed). Actions can only be called in the interval from the moderator's announcement of a tossup answer as correct, up to and including the prompt to answer the first part of the bonus.
- If the answering team lames a bonus, then the non-answering team may ask for that bonus to be theirs the next time they score a tossup.
- The Bag of Chips: In submitting a packet, a team may, at its discretion, include in as many boni as it wants one part above and beyond the point-scoring content of the question. This part shall be unreasonably hard, and begins with the phrase "for all that and a bag of chips"; this section of the question only comes into play if the team has singlehandedly scored all the available points on the bonus; it is itself worth no points, but correctly answering a Bag of Chips is noted on the scoresheet and a running total is kept throughout the tournament.

Notes on writing boni
All point totals have been doubled to encourage greater flexibility in bonus formats. A sixty-point bonus may be divided into two, three, four, five, or six equal sections; this eliminated the necessity of the "5-10-20-30" and "F5PE +5 for all" formats. Experimentation in bonus formats is encouraged, with the following constraints:
- No bonus should have more than six prompts (not counting an optional Bag of Chips)
- No bonus should have less than two parts (except for boni not using question-and-answer format)
- All boni should be worth a minimum of zero and a maximum of 60 points, with the following exception: the 40-30-20-10, which in this case expands to 80-60-40-20, may include an 80-point clue so long as this clue contains no really useful information. 80's should be included only when they are more creatively written than "for 80 points, he's a movie star."
- All boni may include epsilon-point clues. The epsilon-point clue follows all other parts of the bonus and requires the barest rudiment of knowledge of the bonus's subject. Epsilon-point clues should be creative; a clue such as "For epsilon points, this album's name is 'Revolver'" only wastes everyone's time. 
- Epsilon is a positive real number arbitrarily close to zero without being zero. Epsilons count only for the purpose of breaking ties.
- In general, all bonus parts should have point values in integer multiples of five; this may be varied, but such variation should be used sparingly.
- While point values have been scaled up, this does not mean difficulty or length should be scaled up. The point increase is essentially cosmetic.
- To avoid ambiguity, use the abbrevations "F10P," "F20P," "F15P" etc. in place of "FTP," "FFP," "FFTP" etc.

Question Deadlines

The tournament being on July 27th:
Early-early deadline: June 15th, -$30
Early deadline: June 29th, -$20
Somewhat early deadline: July 6th, -$10
On time: July 13th, $0
Late fees: from the first day your packet is late to the 7th, take the square of the number of days late; that amount in dollars is your late fee.
From the eighth day late onward, the late fee amount freezes at $50, but the tournament staff reserves the right to subject you to humiliations of their devising.
Furthermore, the editors reserve the right to send back any packet submitted early that lacks creativity, zeal, and quality for retooling. This is so people don't send in Chip Beall-like rounds in February.

Fees
Base fee: $70
Buzzer discount: -$10 each (buzzer must be in suitable condition)
Moderator discount: -$10 each (moderator must be trained beforehand)
Second, third, etc. team from a given entity (TD's discretion what constitutes an entity): $50

GWACC reserves the right to refuse participation to anyone for any reason or no reason.

The tournament director and tournament coordinator is Edmund Schluessel . He can also be reached at 202-904-3636.



The contents of CP4 are ©2002 GWACC.
This page created 20 April 2002 by Edmund Schluessel